/*
 * Copyright 2010, 2011, 2012 mapsforge.org
 *
 * This program is free software: you can redistribute it and/or modify it under the
 * terms of the GNU Lesser General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY
 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
 * PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package org.mapsforge.android.maps.mapgenerator.databaserenderer;

import android.graphics.Bitmap;

class SymbolContainer
{
    final boolean alignCenter;
    final float rotation;
    final Bitmap symbol;
    final float x;
    final float y;

    /**
     * Creates a new symbol container. The symbol will not be centered.
     * 
     * @param symbol
     *            the symbol to render at the point
     * @param x
     *            the x coordinate of the point.
     * @param y
     *            the y coordinate of the point.
     */
    SymbolContainer(Bitmap symbol, float x, float y)
    {
        this(symbol, x, y, false, 0);
    }

    /**
     * Creates a new symbol container.
     * 
     * @param symbol
     *            the symbol to render at the point
     * @param x
     *            the x coordinate of the point.
     * @param y
     *            the y coordinate of the point.
     * @param alignCenter
     *            true if the symbol should be centered, false otherwise.
     * @param rotation
     *            the rotation of the symbol.
     */
    SymbolContainer(Bitmap symbol, float x, float y, boolean alignCenter, float rotation)
    {
        this.symbol = symbol;
        this.x = x;
        this.y = y;
        this.alignCenter = alignCenter;
        this.rotation = rotation;
    }

    void destroy()
    {
        this.symbol.recycle();
    }
}
